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Several people have left feedback about how Bianca's Turning should be in comic book form. And like I already said on Facebook, if I already had that skill set, it would have been done in that fashion. But writing and laying out a comic is not as easy as many people think it is. For almost 9 years, I have concentrated on composing still images. To assume that I can pull a comic out of thin air is not at all fair, is it? I have never been an excellent writer, I'm much more of an idea man, meaning I come up with great concepts. The story process for me takes a long time, and the words I write to help my story move along and evolve are in a self-narrative format because it is easier for me.
Be that as it may, for the past several weeks I have worked on character outlines, and on the day I finished the Bianca's Turning series I wrote a short story in picture book format. Since DeviatArt's literature tools are not robust enough, I published the document through Google Docs. It is public and can be read and commented on publicly. Here is the link:
drive.google.com/open?id=1945E…
Believe me, I do hold some interest in writing the story, but for right now a comic format is right out. It does not hold my interest, and I actually have a lot going on right now to commit fully to learning the format and how to construct a comic that reads well. I can render the images, but everything else would need a lot of work. Honestly, I have more important things to concentrate on at the moment, like my appearance at Rhode Island Comic Con. That con is less than 8 weeks away. I'm also slowly continuing to learn Blender. Quite frankly, I "can't do it all". A picture book is the best I can do right now. A few have read it and they love it, so I hope you do as well.
Be that as it may, for the past several weeks I have worked on character outlines, and on the day I finished the Bianca's Turning series I wrote a short story in picture book format. Since DeviatArt's literature tools are not robust enough, I published the document through Google Docs. It is public and can be read and commented on publicly. Here is the link:
drive.google.com/open?id=1945E…
Believe me, I do hold some interest in writing the story, but for right now a comic format is right out. It does not hold my interest, and I actually have a lot going on right now to commit fully to learning the format and how to construct a comic that reads well. I can render the images, but everything else would need a lot of work. Honestly, I have more important things to concentrate on at the moment, like my appearance at Rhode Island Comic Con. That con is less than 8 weeks away. I'm also slowly continuing to learn Blender. Quite frankly, I "can't do it all". A picture book is the best I can do right now. A few have read it and they love it, so I hope you do as well.
Artist interviews always piss me off.....
And I'm gonna tell all y'all why. Thank you for coming to my TEDTalk. Every single time I read an "interview" with a popular, online digital artist, my blood boils. Always something about "humble beginnings" and "working hard", then somehow meeting someone powerful in the industry who opens the door wide open for them. And the advice is always the same. "Find your niche, then find the buyers who are interested" which basically means "know your brand". "Stay current on social media and keep posting new artwork, and use all the relevant tags". "Don't ever work for free, find good clients and have contracts". "Do what you love, don't give up, and don't overwork. Eventually it will all come to you". Well, let me tell y'all something. I've been doing this 3D "thing" since 2006. I'm not even making peanuts. I have two regular donators/subscribers, and have landed a whopping single commission since January 1st of this year. That's going to work out to be the worst year since I started
The Almighty Algorithm.....
The Almighty Algorithm has eviscerated my online art presence.
Just mull that over for a bit.
I have been saying it for years.
No matter where I post, what I post, or how often I post it, if the Platform doesn't like my content, the Algorithm will hide it and you won't fucking see it.
I've largely given up the game. But that doesn't mean I'm not pissed off about it.
I have had fans for years now, who have told me they don't see my posts. How can that be, when my artwork is so prolific?
The Almighty Algorithm. It has fucked me without the benefit of a reach-around.
Luna saved my life
Some of you may by now, know that I just finished my first completed render in about a month. The reason for my absence is in that post, and if you look hard enough you'll see some of the anguish I have been feeling for over two years now. But tonight, as I have just posted the new Luna render, I want to share with you all what I wrote on Facebook.
"Whether or not it is in anyone else's eyes, I am calling this a milestone. I decided that when I return to 3D, I was going to render Luna again. And not just any old render. I set out to revisit her first ever portrait. Currently, the original is my most popular post on DeviantArt; Although that
New store at RenderHub
So for those who haven't noticed yet, I opened a new storefront recently at RenderHub. Link is here:
https://www.renderhub.com/pinspotter
Right now I am running a promotion: JUNELAUNCH25 for 25% off my entire store! Good until June 27th, so time grows short!
I have five items up so far, a sixth item is currently in the approval stage. And I have been slowly adding to my gallery there. Right now I'm selling DAZ Studio content, but once my submissions are finished, I'll re-package all the OBJs so that everyone can have a crack at them.
In other news, which is related to this, I landed a commission a week ago. I worked with an adorable goth,
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